#ifndef __SETTING_LAYER_H__
#define __SETTING_LAYER_H__
#include "cocos2d.h"

namespace gofgame {
	namespace jumpdown {
		namespace layer {
			class SettingLayer : public cocos2d::CCLayer{
			public:
				bool init();
				static SettingLayer *createListLayer();
			private :
				void menuMusicCallback(CCObject *psender);
				void menuBackCallback(cocos2d::CCObject *sender);
			};
		}
	}
}

#endif //__SETTING_LAYER_H__
